Museum Milano
Design: Isabella Conticello
Animation: Claire O’Moore
The first lesson was all about planning an animation, focusing on the use of an animatic, music, voice over, and even mathematical principles to drive the timing of the piece. As for the assignment, we had a choice between 3 different briefs each with a geometrical theme - harmony, symmetry or asymmetrical division. I chose symmetry
Focus.io
Design: Illo
Animation: Sander van Dijk (first 10 seconds), Claire O’Moore
This exercse’s focus was on transitions, especially on matchcuts and how to make them work seamlessly. To mention, Sander animated the first 10 seconds and our task was to finish it up. This was an interesting challenge because it's somewhat like working with a team - having a project handed over to you and having to pickup where someone else left off. I felt confident matching the pace and style which was important for brand continuity, and had a lot of fun being creative with my own transitions in the last two-thirds of the animation.
BLEND 3015.
Design: Gareth O'Brien & Lucas Brooking
Animation: Claire O’Moore
In this lesson I got to up the complexities of transitions and identified certain hero element to drive the animation and give meaning to the movement. I also incorporated faux 3D elements.
Motion DNA
Design: Laura Alejo
Animation: Claire O’Moore
These boards by Laura Alejo were a great opportunity to learn how to manage and tackle complex designs. Many of the animations required a bit of learning expressions, and a couple of shots were also done using Cinema 4D.
Seed & Stem
Design: Sarah Beth Morgan
Animation: Claire O’Moore
The final assignment was a culmination of everything I’ve learned. From structuring the animation, dealing with complexity and creating cool transitions.